Sunday, September 19, 2010

More from 'At Home w/b5'

Creating in 3D, I am still inspired by my own things - it certainly makes it easier to study and compare for accuracy. The problem is that most of what I want to create also has high poly counts. What that means is that those who's computers are already taxed by the game would have a relatively hard time also placing items with high poly counts.

Sunday, September 12, 2010


I will be typecast as a rug merchant, but someone had to make these things. It should be me. Why not - I love the damned things . . . . I covet them. I yearn for their scratchy goodness.