Showing posts with label build a better mouse trap. Show all posts
Showing posts with label build a better mouse trap. Show all posts

Monday, May 30, 2011

Weaving till it hurts, or, if it ain't broke - then break it.

So, in my quest to bring diversity as well as clarity to the files that I create, I decided to try my hand at building a better mousetrap - or, better known as - remaking the 4x3 rug. I did this for better scale and image quality in game.