This has been the albatross for me - my flour cabinet. In trying to understand how to make better meshes at the lowest number of polys, I have been slowly creating items I see daily in my own home. This kitchen set was inspired by Exotic Elements as Heidi has created (and is about to release) another gorgeous kitchen set.
Sunday, November 07, 2010
Monday, October 18, 2010
More AHWb5
Posted by
bau
at
7:05:00 AM
Labels:
1930s,
1940s,
1958,
ahwb5,
batter bowl,
Exotic Elements,
flour cabinet,
lagardo tackett,
metlox pottery,
mid century,
milkshape,
polka dots,
real life inspiration
Sunday, September 19, 2010
More from 'At Home w/b5'
Creating in 3D, I am still inspired by my own things - it certainly makes it easier to study and compare for accuracy. The problem is that most of what I want to create also has high poly counts. What that means is that those who's computers are already taxed by the game would have a relatively hard time also placing items with high poly counts.
Posted by
bau
at
2:33:00 PM
Labels:
3d modeling,
acid burning,
cage,
collections,
dress form,
milkshape,
pillow fight,
real life inspiration
Sunday, September 12, 2010
Quickie
Sunday, August 22, 2010
Must be talking to an angel
It is not often in life someone comes along unprovoked, and says: You look like you could use a helping hand.
Through all of the hoopla I seem to find myself amongst at the moment, Heidi, at Exotic Elements, has graciously offered her assistance on the next, and possibly the most important, step of object creation: shadow baking.
Through all of the hoopla I seem to find myself amongst at the moment, Heidi, at Exotic Elements, has graciously offered her assistance on the next, and possibly the most important, step of object creation: shadow baking.
Posted by
bau
at
4:35:00 PM
Labels:
Exotic Elements,
I've got an angel,
must be talking to an angel,
not bitter,
okay bitter,
other eurythmics referencing,
tree equals bad news bears
Sunday, August 15, 2010
Moving on . . . on many levels.
Going back to rugs for the next release - series two of the large Antique rugs. I need to work longer with UVMapper to explore how to properly shade the multipliers. Although most were kind in their comments on the past two releases, the download numbers are relatively low for the first week. I have toyed with the idea of releasing some items on TSR but there seems to be two schools in the community - those who like TSR and think every piece of crap item released is worthy of downloading no matter how stupid and thoughtless what consideration went into its creation.
Posted by
bau
at
12:56:00 PM
Labels:
BETA,
downloads,
heartbroken,
Oriental Rugs,
roommate,
Sims Real World: Atlanta,
testers needed
Sunday, August 08, 2010
Current projects
VeronaRelapse had suggested getting UVMapper pro - I had considered it a great deal, but passed when the tree fell. The suggestion however made me really really want to try to improve the texture on the pole lamp, so I threw caution to the wind, pushed those furlough days out of my mind and purchased the pro version.
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